Space Organ Trading Strategy Space Warlord Organ Trading Simulator - I want to play someone who can not enjoy other simulation games [Developer interview]

An interview with the developer of the new indie game I'm worried about this project. This time, we will deliver mini-in-oriented natives SPACE Warlord Organ Trading Simulator released on December 7 for STRANGE SCAFFOLD development, PC / CSX / Xbox One.

This work is a strategy game that earns money for organs to the stage of the universe. Players will trace organs while competing with rivers as a new US trader. A wide variety of organs appear. Customary to Japanese.

Space Warlord Organ Trading Simulator is distributed for 2,050 yen (Steam).

— First, please introduce yourself. What is your favorite game?

Xavier This is the Xavier developed. Currently, I am my favorite game Chili Robot! This game is a solid gameplay, a number of unique show stations, and surprisingly deep story tech techniques, and other works shake the emotions that can not be tasted in other works. Besides, Space Detective Pitch Man may be the best character in the history of the game.

-Why did you start developing this work?

Xavier I am very interested in how the human body has been moving and at the same time, and at the same time, we will change the view of things as soon as they get involved I was interested. Strange Scaffold is a theme of the subject that is strange (and sometimes discussed), and it is a game in a humor. Through these filters, I tried to mix the critique of the capitalist who changed us to the fear of human body and the only digit.

BIZZARE SCI-FI ORGAN TRADING STRATEGY GAME!! | Let's Try Space Warlord Organ Trading Simulator — Please tell me the characteristics of this work.

Xavier We fuse focused simulation and fast action gameplay and tried to create an economic game that can be played even with real stock markets! I think that this addictive game loop was able to create a game that has never been a game by attaching consumption and body fear. I am very proud of the work of a development team that draws a subject that I can not expect to buy and sell organs in the open market.

— What kind of person do this work do you want to play?

Xavier I want to play someone who can not enjoy other simulation games. Management games and economic games are complicated, and there are things that do not know how many hundred hours and do not know the depth. We aimed to deliver it to the person who wants to know the fun of this genre, making it easier to play and make it easy to play.

— Is there a work affected by this work?

Xavier's old computer interface, and What kind of view is the future? However, there will be not much impact from other games. However, I think that it is important to know various games released so far. By doing so, it will lead to the future.

However, I think that it is the same as that of that, and I think that it is often observing every day and seeing various media and receiving inspiration from new things. In our team, I was able to find ideas while looking at my body, because I met a doctor and accidentally! Besides, the Cook, Serve, Delicious! Series is very recommended because the restaurant simulation and fast food providing systems are amazingly mixed well.

— Did you have an impact on development by new coronavirus?

There was no Xavier. In terms of fear and loneliness of global pandemics, our team thinks that games have been developed well while giving priority to health and stability.

— Is it okay to deliver and monetize this work?

Xavier There is no problem with delivery and revenue of this work. Tagging with Twitter (@writnelson), we will also cooperate!

— Lastly, please give a message to the Japanese reader.

Xavier Thank you for supporting our funny game and interested. I would like to deliver a lot from now on. The following is a supernatural third party shooter El Paso, Elsewhere.

--thank you.

◆ About attention indie mini questions This series is a serialized plan that interviews the works with indie led by indie led by release immediately after release. Questions are formatted to format a regular serialization, and we aim to deliver the voices of many developers as much as possible. Enjoy more than 500 other interview articles.

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