[Gem ㅊㅊ] Let's make anything! Alchemy Simulator 5 Line

※ [Gem ㅊ] is a corner that recommends a game that is good for gamers for special topics every week.

Since ancient times, alchemy has been a mysterious study. Although I know this study is not actually done, chemistry and pharmacy have developed at ridiculous speed anyway. The romance of this alchemy continues to this day, revealing its own personality in various games. As a means of combining, making, bursting pleasure, creating a miracle, and showing the limit of efficiency. These elements are not just part of the game, but also the game itself. So, in this [Gem ㅊㅊ], I will introduce and introduce the alchemy simulator drawn in various forms.

Sophie's Atelier 2 ~ mysterious dream alchemist ~

The first game to be recommended is that if you enjoyed casual JPGs, Sophie's atelier 2 ~ mysterious dream alchemist (hereinafter referred to as Sophie's Atelier 2). It is a famous title, so many people have already enjoyed it, and it is also a significant work with the 25th anniversary of the alchemy simulation rpg Atelier series. The game begins with a rural girl Sophie into an unexpected world.

When creating an item by placing the collected ingredients on the panel, you need to focus on the harmony of attributes and effects. The harmonious ingredients are enhanced or reinforced, making them more useful. There are also items that Sophie's colleague, Flat, can make it, so it may be better to choose material management and producers more carefully.

Small Witch in the Forest

Next, it is a small witch in the forest made by Sunni side Up, a domestic indie game developer. It's far from alchemy, but I think it's okay because there's a lot of commonality or behavior between alchemist and witch. It is also a daily growth that depicts the growth process of the apprentice witch Eli, who is trying to be recognized as a formal witch.

You can meet a variety of materials depending on the gathering, battle, and story, and all of these materials are recorded in your notebook. The properties and characteristics are also registered, so it helps to make medicine. So far, it's a bit unfortunate that the content is a bit unfortunate, but if you look at the system, it's still good enough.

Potion permit

How about living as a pharmacist in a mysterious visual door village where the past and modernity seem to intersect? Potion Permit is an external pharmacist who has been to solve an unknown disease that cannot be solved by a village shaman, showing a calm village life rather than living with strangers. Players sometimes take care of residents who are sick or ask for help, find the treatment of illness, and play new materials and drugs.

To do this, sometimes there are some ingredients that cannot be easily obtained, such as fighting monsters and collecting ingredients. In that case, we have no choice but to collect materials from monsters who hold weapons instead of tools. Nevertheless, it is fortunate that life does not come to the enemy by using the drug to make a rebuff, or because it can use a useful tool.

Potion Craft: Alchemist simulator

Little

Next is the potion craft: Alchemist simulator already known to many people. The player becomes a medieval alchemist, providing potions ordered by villagers, gaining ingredients, trimming and making medicine. As shown in this worldview, artwork also has a motif from medieval manuscripts and medical books, which highlights the background of the times.

In the background of this, the tools are also the main way to use the grass and the classic usage. Gradually, we will be able to create more potions through new machines, materials, and garden upgrades, so it is not bad to enjoy all the elements you can meet in the previous stage.

Opus Magnum

The last game is an opus magnum with a unique visual that is mixed with alchemy. It's a game that deals with alchemy, but if you focus on creating drugs or items that are effective, Opus Magnum is a game that focuses on producing the design of making this ingredient. The chemical characteristics that are rotated but cannot be reversed are placed everywhere, giving them a molecular model.

This game, which seems to demand a tremendous brain, is actually very difficult. At first, the story is followed by the system that is presented, but afterwards, if you find and assemble more efficient and rational structure, you feel that the operation and design you have tasted in the story will be nothing. It is fortunate that there are many factors that are provided in the game, such as the machine's movement at a glance through the timeline at the bottom.

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